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Base Effect
All for One
All for One card borderAll for One card frameAttackAll for One card bannerAll for One card cost plate

All for One

2
Deal 10 damage. Put ALL 0 Defect E cards from your Discard Pile into your Hand.
Upgrade Effect
All for One+
All for One+ card borderAll for One+ card frameAttackAll for One+ card bannerAll for One+ card cost plate

All for One+

2
Deal 14 damage. Put ALL 0 Defect E cards from your Discard Pile into your Hand.
DefectAttackRare

All for One

Base Effect

Deal 10 damage. Put ALL 0 Defect E cards from your Discard Pile into your Hand.

Upgrade Effect

Deal 14 damage. Put ALL 0 Defect E cards from your Discard Pile into your Hand.

Strategy

Use this card to smooth early hallway fights, then evaluate whether it still advances your energy curve and scaling plan in elite and boss encounters.

Recommended Synergy

Pair it with draw, cost reduction, and relic support that lets the effect matter on the exact turn you need tempo or setup.

All for One card guide with upgrades, synergies, and deck us