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Base Effect
Grand Finale
Grand Finale card borderGrand Finale card frameAttackGrand Finale card bannerGrand Finale card cost plate

Grand Finale

0
Can only be played if there are no cards in your Draw Pile. Deal 50 damage to ALL enemies.
Upgrade Effect
Grand Finale+
Grand Finale+ card borderGrand Finale+ card frameAttackGrand Finale+ card bannerGrand Finale+ card cost plate

Grand Finale+

0
Can only be played if there are no cards in your Draw Pile. Deal 60 damage to ALL enemies.
SilentAttackRare

Grand Finale

Base Effect

Can only be played if there are no cards in your Draw Pile. Deal 50 damage to ALL enemies.

Upgrade Effect

Can only be played if there are no cards in your Draw Pile. Deal 60 damage to ALL enemies.

Strategy

Use this card to smooth early hallway fights, then evaluate whether it still advances your energy curve and scaling plan in elite and boss encounters.

Recommended Synergy

Pair it with draw, cost reduction, and relic support that lets the effect matter on the exact turn you need tempo or setup.

Grand Finale card guide with upgrades, synergies, and deck u