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Base Effect
Null
Null card borderNull card frameAttackNull card bannerNull card cost plate

Null

2
Deal 10 damage. Apply 2 Weak. Channel 1 Dark.
Upgrade Effect
Null+
Null+ card borderNull+ card frameAttackNull+ card bannerNull+ card cost plate

Null+

2
Deal 13 damage. Apply 3 Weak. Channel 1 Dark.
DefectAttackUncommon

Null

Base Effect

Deal 10 damage. Apply 2 Weak. Channel 1 Dark.

Upgrade Effect

Deal 13 damage. Apply 3 Weak. Channel 1 Dark.

Strategy

Use this card to smooth early hallway fights, then evaluate whether it still advances your energy curve and scaling plan in elite and boss encounters.

Recommended Synergy

Pair it with draw, cost reduction, and relic support that lets the effect matter on the exact turn you need tempo or setup.

Null card guide with upgrades, synergies, and deck usage