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Filter Slay the Spire 2 cards by character, type, and rarity, then inspect the exact effect and upgraded text.

Found 89 cards

Adaptive Strike
Adaptive Strike card borderAdaptive Strike card frameAttackAdaptive Strike card bannerAdaptive Strike card cost plate

Adaptive Strike

2
Deal 18 damage. Add a 0 Defect E copy of this card into your Discard Pile.
All for One
All for One card borderAll for One card frameAttackAll for One card bannerAll for One card cost plate

All for One

2
Deal 10 damage. Put ALL 0 Defect E cards from your Discard Pile into your Hand.
Ball Lightning
Ball Lightning card borderBall Lightning card frameAttackBall Lightning card bannerBall Lightning card cost plate

Ball Lightning

1
Deal 7 damage. Channel 1 Lightning.
Barrage
Barrage card borderBarrage card frameAttackBarrage card bannerBarrage card cost plate

Barrage

1
Deal 5 damage for each Channeled Orb.
Beam Cell
Beam Cell card borderBeam Cell card frameAttackBeam Cell card bannerBeam Cell card cost plate

Beam Cell

0
Deal 3 damage. Apply 1 Vulnerable.
Biased Cognition
Biased Cognition card framePowerBiased Cognition card bannerBiased Cognition card cost plate

Biased Cognition

1
Gain 4 Focus. At the start of your turn, lose 1 Focus.
Boost Away
Boost Away card borderBoost Away card frameSkillBoost Away card bannerBoost Away card cost plate

Boost Away

0
Gain 6 Block. Add a Dazed into your Discard Pile.
Boot Sequence
Boot Sequence card borderBoot Sequence card frameSkillBoot Sequence card bannerBoot Sequence card cost plate

Boot Sequence

0
Innate. Gain 10 Block. Exhaust.
Buffer
Buffer card borderBuffer card framePowerBuffer card bannerBuffer card cost plate

Buffer

2
Prevent the next time you would lose HP.
Bulk Up
Bulk Up card borderBulk Up card framePowerBulk Up card bannerBulk Up card cost plate

Bulk Up

2
Lose 1 Orb Slot. Gain 2 Strength. Gain 2 Dexterity.
Capacitor
Capacitor card borderCapacitor card framePowerCapacitor card bannerCapacitor card cost plate

Capacitor

1
Gain 2 Orb Slots.
Chaos
Chaos card borderChaos card frameSkillChaos card bannerChaos card cost plate

Chaos

1
Channel 1 random Orb.
Charge Battery
Charge Battery card borderCharge Battery card frameSkillCharge Battery card bannerCharge Battery card cost plate

Charge Battery

1
Gain 7 Block. Next turn, gain Defect E.
Chill
Chill card borderChill card frameSkillChill card bannerChill card cost plate

Chill

0
Channel 1 Frost for each enemy. Exhaust.
Claw
Claw card borderClaw card frameAttackClaw card bannerClaw card cost plate

Claw

0
Deal 3 damage. Increase the damage of ALL Claw cards by 2 this combat.
Cold Snap
Cold Snap card borderCold Snap card frameAttackCold Snap card bannerCold Snap card cost plate

Cold Snap

1
Deal 6 damage. Channel 1 Frost.
Compact
Compact card borderCompact card frameSkillCompact card bannerCompact card cost plate

Compact

1
Gain 6 Block. Transform all Status cards in your Hand into Fuel.
Compile Driver
Compile Driver card borderCompile Driver card frameAttackCompile Driver card bannerCompile Driver card cost plate

Compile Driver

1
Deal 7 damage. Draw 1 card for each unique Orb you have.
Consuming Shadow
Consuming Shadow card borderConsuming Shadow card framePowerConsuming Shadow card bannerConsuming Shadow card cost plate

Consuming Shadow

2
Channel 2 Dark. At the end of your turn, Evoke your leftmost Orb.
Coolant
Coolant card borderCoolant card framePowerCoolant card bannerCoolant card cost plate

Coolant

1
At the start of your turn, gain 2 Block for each unique Orb you have.
Coolheaded
Coolheaded card borderCoolheaded card frameSkillCoolheaded card bannerCoolheaded card cost plate

Coolheaded

1
Channel 1 Frost. Draw 1 card.
Creative AI
Creative AI card borderCreative AI card framePowerCreative AI card bannerCreative AI card cost plate

Creative AI

3
At the start of your turn, add a random Power into your Hand.
Darkness
Darkness card borderDarkness card frameSkillDarkness card bannerDarkness card cost plate

Darkness

1
Channel 1 Dark. Trigger the passive ability of all Dark Orbs.
Defend
Defend card borderDefend card frameSkillDefend card bannerDefend card cost plate

Defend

1
Gain 5 Block.
Defragment
Defragment card borderDefragment card framePowerDefragment card bannerDefragment card cost plate

Defragment

1
Gain 1 Focus.
Double Energy
Double Energy card borderDouble Energy card frameSkillDouble Energy card bannerDouble Energy card cost plate

Double Energy

1
Double your Energy. Exhaust.
Dualcast
Dualcast card borderDualcast card frameSkillDualcast card bannerDualcast card cost plate

Dualcast

1
Evoke your rightmost Orb twice.
Echo Form
Echo Form card borderEcho Form card framePowerEcho Form card bannerEcho Form card cost plate

Echo Form

3
Ethereal. The first card you play each turn is played an extra time.
Energy Surge
Energy Surge card borderEnergy Surge card frameSkillEnergy Surge card bannerEnergy Surge card cost plate

Energy Surge

1
ALL players gain Defect EDefect E. Exhaust.
Feral
Feral card borderFeral card framePowerFeral card bannerFeral card cost plate

Feral

2
The first time you play a 0 Defect E Attack each turn, return it to your Hand.
Fight Through
Fight Through card borderFight Through card frameSkillFight Through card bannerFight Through card cost plate

Fight Through

1
Gain 13 Block. Add 2 Wounds into your Discard Pile.
Flak Cannon
Flak Cannon card borderFlak Cannon card frameAttackFlak Cannon card bannerFlak Cannon card cost plate

Flak Cannon

2
Exhaust ALL your Status cards. Deal 8 damage to a random enemy for each card Exhausted.
Focused Strike
Focused Strike card borderFocused Strike card frameAttackFocused Strike card bannerFocused Strike card cost plate

Focused Strike

1
Deal 9 damage. Gain 1 Focus this turn.
FTL
FTL card borderFTL card frameAttackFTL card bannerFTL card cost plate

FTL

0
Deal 5 damage. If you have played fewer than 3 cards this turn, draw 1 card.
Fusion
Fusion card borderFusion card frameSkillFusion card bannerFusion card cost plate

Fusion

2
Channel 1 Plasma.
Genetic Algorithm
Genetic Algorithm card borderGenetic Algorithm card frameSkillGenetic Algorithm card bannerGenetic Algorithm card cost plate

Genetic Algorithm

1
Gain 1 Block. Permanently increase this card's Block by 3. Exhaust.
Glacier
Glacier card borderGlacier card frameSkillGlacier card bannerGlacier card cost plate

Glacier

2
Gain 6 Block. Channel 2 Frost.
Glasswork
Glasswork card borderGlasswork card frameSkillGlasswork card bannerGlasswork card cost plate

Glasswork

1
Gain 5 Block. Channel 1 Glass.
Go for the Eyes
Go for the Eyes card borderGo for the Eyes card frameAttackGo for the Eyes card bannerGo for the Eyes card cost plate

Go for the Eyes

0
Deal 3 damage. If the enemy intends to attack, apply 1 Weak.
Gunk Up
Gunk Up card borderGunk Up card frameAttackGunk Up card bannerGunk Up card cost plate

Gunk Up

1
Deal 4 damage 3 times. Add a Slimed into your Discard Pile.
Hailstorm
Hailstorm card borderHailstorm card framePowerHailstorm card bannerHailstorm card cost plate

Hailstorm

1
At the end of your turn, if you have Frost, deal 6 damage to ALL enemies.
Helix Drill
Helix Drill card borderHelix Drill card frameAttackHelix Drill card bannerHelix Drill card cost plate

Helix Drill

0
Deal 3 damage for each Defect E previously spent this turn.
Hologram
Hologram card borderHologram card frameSkillHologram card bannerHologram card cost plate

Hologram

1
Gain 3 Block. Put a card from your Discard Pile into your Hand. Exhaust.
Hotfix
Hotfix card borderHotfix card frameSkillHotfix card bannerHotfix card cost plate

Hotfix

0
Gain 2 Focus this turn.
Hyperbeam
Hyperbeam card borderHyperbeam card frameAttackHyperbeam card bannerHyperbeam card cost plate

Hyperbeam

2
Deal 26 damage to ALL enemies. Lose 3 Focus.
Ice Lance
Ice Lance card borderIce Lance card frameAttackIce Lance card bannerIce Lance card cost plate

Ice Lance

3
Deal 19 damage. Channel 3 Frost.
Ignition
Ignition card borderIgnition card frameSkillIgnition card bannerIgnition card cost plate

Ignition

1
Another player Channels Plasma. Exhaust.
Iteration
Iteration card borderIteration card framePowerIteration card bannerIteration card cost plate

Iteration

1
The first time you draw a Status card each turn, draw 2 cards.
Leap
Leap card borderLeap card frameSkillLeap card bannerLeap card cost plate

Leap

1
Gain 9 Block.
Lightning Rod
Lightning Rod card borderLightning Rod card frameSkillLightning Rod card bannerLightning Rod card cost plate

Lightning Rod

1
Gain 4 Block. At the start of the next 2 turns, Channel 1 Lightning.
Loop
Loop card borderLoop card framePowerLoop card bannerLoop card cost plate

Loop

1
At the start of your turn, trigger the passive ability of your rightmost Orb.
Machine Learning
Machine Learning card borderMachine Learning card framePowerMachine Learning card bannerMachine Learning card cost plate

Machine Learning

1
At the start of your turn, draw 1 additional card.
Meteor Strike
Meteor Strike card borderMeteor Strike card frameAttackMeteor Strike card bannerMeteor Strike card cost plate

Meteor Strike

5
Deal 24 damage. Channel 3 Plasma.
Modded
Modded card borderModded card frameSkillModded card bannerModded card cost plate

Modded

0
Gain 1 Orb Slot. Draw 1 card. Increase this card's cost by 1.
Momentum Strike
Momentum Strike card borderMomentum Strike card frameAttackMomentum Strike card bannerMomentum Strike card cost plate

Momentum Strike

1
Deal 10 damage. Reduce this card's cost to 0 Defect E.
Multi-Cast
Multi-Cast card borderMulti-Cast card frameSkillMulti-Cast card bannerMulti-Cast card cost plate

Multi-Cast

X
Evoke your rightmost Orb X times.
Null
Null card borderNull card frameAttackNull card bannerNull card cost plate

Null

2
Deal 10 damage. Apply 2 Weak. Channel 1 Dark.
Overclock
Overclock card borderOverclock card frameSkillOverclock card bannerOverclock card cost plate

Overclock

0
Draw 2 cards. Add a Burn into your Discard Pile.
Quadcast
Quadcast card frameSkillQuadcast card bannerQuadcast card cost plate

Quadcast

1
Evoke your rightmost Orb 4 times.
Rainbow
Rainbow card borderRainbow card frameSkillRainbow card bannerRainbow card cost plate

Rainbow

2
Channel 1 Lightning. Channel 1 Frost. Channel 1 Dark. Exhaust.
Reboot
Reboot card borderReboot card frameSkillReboot card bannerReboot card cost plate

Reboot

0
Shuffle ALL your cards into your Draw Pile. Draw 4 cards. Exhaust.
Refract
Refract card borderRefract card frameAttackRefract card bannerRefract card cost plate

Refract

3
Deal 9 damage twice. Channel 2 Glass.
Rip and Tear
Rip and Tear card borderRip and Tear card frameAttackRip and Tear card bannerRip and Tear card cost plate

Rip and Tear

1
Deal 7 damage to a random enemy twice.
Rocket Punch
Rocket Punch card borderRocket Punch card frameAttackRocket Punch card bannerRocket Punch card cost plate

Rocket Punch

2
Deal 13 damage. Draw 1 card. When a Status card is created, reduce this card's cost to 0 Defect E this turn.
Scavenge
Scavenge card borderScavenge card frameSkillScavenge card bannerScavenge card cost plate

Scavenge

1
Exhaust a card. Next turn, gain Defect EDefect E.
Scrape
Scrape card borderScrape card frameAttackScrape card bannerScrape card cost plate

Scrape

1
Deal 7 damage. Draw 4 cards. Discard all cards drawn this way that do not cost 0 Defect E.
Shadow Shield
Shadow Shield card borderShadow Shield card frameSkillShadow Shield card bannerShadow Shield card cost plate

Shadow Shield

2
Gain 11 Block. Channel 1 Dark.
Shatter
Shatter card borderShatter card frameAttackShatter card bannerShatter card cost plate

Shatter

1
Deal 11 damage to ALL enemies. Evoke all of your Orbs.
Signal Boost
Signal Boost card borderSignal Boost card frameSkillSignal Boost card bannerSignal Boost card cost plate

Signal Boost

1
The next Power you play is played an additional time. Exhaust.
Skim
Skim card borderSkim card frameSkillSkim card bannerSkim card cost plate

Skim

1
Draw 3 cards.
Smokestack
Smokestack card borderSmokestack card framePowerSmokestack card bannerSmokestack card cost plate

Smokestack

1
Whenever you create a Status, deal 5 damage to ALL enemies.
Spinner
Spinner card borderSpinner card framePowerSpinner card bannerSpinner card cost plate

Spinner

1
At the start of your turn, Channel 1 Glass.
Storm
Storm card borderStorm card framePowerStorm card bannerStorm card cost plate

Storm

1
Whenever you play a Power, Channel 1 Lightning.
Strike
Strike card borderStrike card frameAttackStrike card bannerStrike card cost plate

Strike

1
Deal 6 damage.
Subroutine
Subroutine card borderSubroutine card framePowerSubroutine card bannerSubroutine card cost plate

Subroutine

1
Whenever you play a Power, gain Defect E.
Sunder
Sunder card borderSunder card frameAttackSunder card bannerSunder card cost plate

Sunder

3
Deal 24 damage. If this kills an enemy, gain Defect EDefect EDefect E.
Supercritical
Supercritical card borderSupercritical card frameSkillSupercritical card bannerSupercritical card cost plate

Supercritical

0
Gain Defect EDefect EDefect EDefect E. Exhaust.
Sweeping Beam
Sweeping Beam card borderSweeping Beam card frameAttackSweeping Beam card bannerSweeping Beam card cost plate

Sweeping Beam

1
Deal 6 damage to ALL enemies. Draw 1 card.
Synchronize
Synchronize card borderSynchronize card frameSkillSynchronize card bannerSynchronize card cost plate

Synchronize

1
Gain 2 Focus this turn for each unique Orb you have. Exhaust.
Synthesis
Synthesis card borderSynthesis card frameAttackSynthesis card bannerSynthesis card cost plate

Synthesis

2
Deal 12 damage. The next Power you play costs 0 Defect E.
Tempest
Tempest card borderTempest card frameSkillTempest card bannerTempest card cost plate

Tempest

X
Channel X Lightning.
Tesla Coil
Tesla Coil card borderTesla Coil card frameAttackTesla Coil card bannerTesla Coil card cost plate

Tesla Coil

0
Deal 3 damage. Trigger all Lightning against the enemy.
Thunder
Thunder card borderThunder card framePowerThunder card bannerThunder card cost plate

Thunder

1
Whenever you Evoke Lightning, deal 6 damage to each enemy hit.
Trash to Treasure
Trash to Treasure card borderTrash to Treasure card framePowerTrash to Treasure card bannerTrash to Treasure card cost plate

Trash to Treasure

1
Whenever you create a Status card, Channel 1 random Orb.
TURBO
TURBO card borderTURBO card frameSkillTURBO card bannerTURBO card cost plate

TURBO

0
Gain Defect EDefect E. Add a Void into your Discard Pile.
Uproar
Uproar card borderUproar card frameAttackUproar card bannerUproar card cost plate

Uproar

2
Deal 5 damage twice. Play a random Attack from your Draw Pile.
Voltaic
Voltaic card borderVoltaic card frameSkillVoltaic card bannerVoltaic card cost plate

Voltaic

2
Channel Lightning equal to the Lightning already Channeled this combat. Exhaust.
White Noise
White Noise card borderWhite Noise card frameSkillWhite Noise card bannerWhite Noise card cost plate

White Noise

1
Add a random Power into your Hand. It's free to play this turn. Exhaust.
Zap
Zap card borderZap card frameSkillZap card bannerZap card cost plate

Zap

1
Channel 1 Lightning.
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